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Old Sep 13, 2007, 12:46 PM // 12:46   #101
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Quote:
Originally Posted by arcanemacabre
The only thing that is important for any product's success is how much profit it can make. If they originally designed GW to be primarily a competitive game, which I disagree with, and it did not sell well enough for that reason, then it is in their best interest for the success of the game to alter their strategy. Now, it can be debated that how they altered their strategy and the direction they have taken PvE is not working out. If so, then they took a chance and it isn't working out.

Either way, their original intention with the game is not important and has no effect on the future of the game. I personally think that if they didn't change anything, then GW would be a huge failure by now. Instead, it is making money still. That has to mean something.
Actually, the potential for selling as a competitive game was pretty huge. Unfortunately there were mistakes made during the pre-release stages (Korean tournament being hurt by skill updates), and as soon as release came was worse (no UAX, massively long time to grind to unlock, nerfng of all good unlocking spots). When people want to play a competitive game, they want to be able to buy it, and go ahead and play the game. They don't want to have to grind for however many hours to unlock things. This was far before the time of Faction, Rune Traders, etc. I can't even remember how much gold I spent on unid'ed Armors, Super Vigors, Expertise, and Dom runes. There was also an imbalance in terms of items for an incredibly long time, what with no PvP Crafting allowance.
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Old Sep 13, 2007, 03:33 PM // 15:33   #102
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mistress, I take back what I said about you. You really do seem like a good person, and I understand what your reasoning is about not having fame in PvE. Pvers need some love too in regards to emotes, or make a viable system which introduces new people to be able to compete in HA without regards to rank (for example, not being able to display titles in HA outpost). There was another great post on here somewhere where the guy was talking about how PvE and PvP were mixed at one time...why cant we just come together for the love of the game instead of PveRz R TeH NubZ or PvPz Sux0rz?
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Old Sep 13, 2007, 07:22 PM // 19:22   #103
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Before I say anything, letme just make it clear that I play both PVE and PvP and have been playing both PvE and PvP since the beta weekends for Prophecies.

That said,

You want fame for PVE?

No.

You want reasons?

1) Why was fame originally created? Under the best scenario, it was intended to display skill and at worst it displays the amount of experience you have at playing HA.

Therefore, why would you want to award fame to players for doing things in PVE, something which has very little if any elements in it that bear even the most remote similarity to HA.

I understand you want rewards for PVE accomplishments but giving PVP rewards is not the answer.

2) It's not hard for anyone with a half a brain to see the PVP in this game (at least Prophecies gametypes) were designed progressively. RA -> TA -> HoH (HA they call it these days?) - > GvG.


Let's look at PvP in GW shall we?
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In RA you are pretty much only responsible for your own bar and can focus on learning it and playing it well. Your goal here is to learn to put 8 skills together in an effective synergy.

In TA you are given a bit more responsibility, 4 bars, 32 skills to synergize. Also with pre-formed teams, team based tactics and strategies should start to appear.

The game was balanced around 64 skills and HoH gives you the first taste of this. There's a not a lot of mobility related tactics in HoH (as compared to GvG) so the focus here is on making an effective build and the high focus on 8 on 8 fighting here should let you gain experience in target/tactics calling. At the end, HoH gives you a celestial sigil, allows you to buy a Guild Hall and move on to GW's PvP pinnacle, GvG.
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There is no elitism here, people more experienced then you in PvP are simply shooting down a bad suggestion. Some of them may be doing it in a less than polite manner, but that doesn't mean they are being elitist.

Starting in PvP is rough, I'll give you that, but accept the fact that you will likely be bad at it when starting and that you will get yelled at. That's ok, listen to what people are yelling at you for, resist the urge to yell back and learn. Hopefully you will improve your skills.

Lastly, you as, some other people (Yichi I think?) has already mentioned, make use of the PM feature in this game. You will be suprised how nice other people, particularly top players, are as long as you ask them nicely and aren't an asshat waiting to call them on their PvP elitism.

There are quite a few problems with GW PvP at the moment, but I recommend you reserve passing judgement on any of those until you get a considerable more amount of PvP experience. That's not elitism talking, it's really common sense (at least for me) that if you don't have too much experience in something, you should keep your mouth shut until you learn more about it.
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